AECT Conference 2014 RTD Wednesday Sessions
Wednesday,
November 5th
RTD - Big
Data Analytics and the Effects of Signaling and Elaboration on Achievement
1:00 to 2:00pm, 2nd Level, Grand 7
Clustering
instructional design models based on student learning behaviors in blended
learning: Big data analytics in higher education - Ji Hyun Yu, Virginia Tech;
Yeonjeong Park, Ewha Womans University; Il-Hyun Jo, Ewha Womans University
Come to listen about institutional initiative for
blended learning based on the data-driven decisions.
Adoption and evaluation of effectiveness of blended learning was done using clustering
methods and real-time behavior data from learning management system.
The Effects of
Signaling and Elaboration on Achievement in Developmental Math - Kimberly
Milner, Old Dominion University
This presentation examines the effect of
signaling and elaboration on the ability of novice learners of mathematical
procedures to store and retrieve accurate cognitive constructs.
RTD -
Mobile Learning and Instructional Design Practice
1:00 to 2:00pm, 2nd Level,
Grand 8
Are Students Ready
for Mobile Learning? A Comparative Survey of American, Chinese, and Turkish
Students - Vanessa Dennen, Florida State University; Shuang Hao,
Florida State University; Yalin Kilic Turel, Firat University
This study
examines American, Chinese and Turkish university students’ readiness for
mobile learning.
Design in the
“Real World”: Situating Academic Conceptions of ID Practice - Colin M. Gray,
Iowa State
University; Elizabeth Boling, Indiana UniversityPresenters will discuss definitions of design theory in IDT and contrast them to the larger design community, suggesting future research on ID practice framed by a heightened notion of design theory and method
University; Elizabeth Boling, Indiana UniversityPresenters will discuss definitions of design theory in IDT and contrast them to the larger design community, suggesting future research on ID practice framed by a heightened notion of design theory and method
RTD -
Learners' Perspectives, Experiences, Perceptions, and Preferences in Different
Environments
2:15 to 3:15pm, 2nd
Level, Grand 8
Student Perceptions and Preferences of
Technologies used for Discourse in a Foreign Language Course - Linda C Jones, University of Arkansas; Cheryl
Murphy; Amalie Holland, University of Arkansas
This study investigated student perceptions and preferences for synchronous student discourse in a foreign language course via face-to-face, online chat in a computer lab, or online chat with student choice of device and location.
This study investigated student perceptions and preferences for synchronous student discourse in a foreign language course via face-to-face, online chat in a computer lab, or online chat with student choice of device and location.
Students’ Online
Learning Experiences in Collectivist Cultures - Ana-Paula Correia, Iowa State
UniversityThis proposal describes a survey research looking at online
facilitation strategies in collectivist cultures. A modified version of the
“Community of Inquiry” survey was used to collect data at a Distance Education
higher education organization in Southern Europe.
Understanding Learners’
Perspective of Taking a MOOC - Min Liu, Univ. of Texas at Austin; Jina Kang,
Univ. of Texas at Austin; Mengwen Cao, Univ. of Texas at Austin; Mihyun Lim,
Univ. of Texas at Austin; Ryan Myers, Univ. of Texas at Austin; Yujung Ko, The
University of Texas at AustinThe purpose of this study was to examine the
learners’ perspective of taking a
five-week MOOC in journalism, and understand why people take MOOCs and what
aspects of MOOCs attract these participants.
RTD - Aesthetic Learning Experiences and Visual Representations of Abstract Concepts
3:30 to
4:30pm, 2nd Level,
Grand 7
Exploring the Lived Experience of Learners:
Broadening our Understanding of Aesthetic Learning Experiences - Colin M. Gray, Iowa State University
In recent years, there has been increasing focus on aesthetic learning experiences. We propose expanding this focus to account for the felt learner experience, including a deeper understanding of how learners build learning spaces surrounding the formal curriculum.
In recent years, there has been increasing focus on aesthetic learning experiences. We propose expanding this focus to account for the felt learner experience, including a deeper understanding of how learners build learning spaces surrounding the formal curriculum.
Visual Representations for Abstract Concepts:
Designer Selection and Learner Perceptions - Kathryn Ley, U Houston Clear Lake; Ruth Gannon
Cook, DePaul UniversityThis session describes a design and development
study that investigated the process by which a pair of faculty-researchers
collaborated to identify visuals for an online human performance technology
course.The study documents how they identified 25 visuals to
represent eight abstract concepts for a human performance technology course and
reports learners’ appropriateness perceptions of the visuals.
RTD - Problem Solving and Reflection
3:30 to 4:30pm, 2nd Level, Grand 8
3:30 to 4:30pm, 2nd Level, Grand 8
Attention, Action
Video Games, and Mathematics - Elena Novak, Western Kentucky University; Janet
Tassell, Western Kentucky University
Action video games (AVGs) is an effective way to
improve attention skills that are important for academic foundations. This
pre/post-test experimental study investigated the effects of AVGing on forty
undergraduate students’ math performance and math anxiety that are mediated by
the effect of attention on working memory.
Comparison of case libraries designs when constructing arguments in support of decision-making problems - Andrew Tawfik, Concordia University Chicago; C. Wayne Keene, University of Missouri; Kyle Gowen, University of Missouri
The current research compared three different case library designs (cases only, problem-solving prompts, case reuse prompt) on decision-making problems. Implications for episodic memory theory and case library design are discussed.
Comparison of case libraries designs when constructing arguments in support of decision-making problems - Andrew Tawfik, Concordia University Chicago; C. Wayne Keene, University of Missouri; Kyle Gowen, University of Missouri
The current research compared three different case library designs (cases only, problem-solving prompts, case reuse prompt) on decision-making problems. Implications for episodic memory theory and case library design are discussed.
Meaningful
stimulus for a segmented instructional animation: Reflection versus prediction
- Jongpil Cheon, Texas Tech University; Sungwon Chung, Texas Tech University;
Steven M. Crooks, Texas Tech UniversityThis study examined the effects of five different
types of pauses in a segmented instructional animation on retention and recall.
During each pause between the segments, five different types of activities were
presented: waiting message, passive reflection, active reflection, passive
prediction, and active prediction.
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